The cost/selling of games
Will the cost of games go down?
A little disclaimer before anyone gets to into this, I am not saying any of these things will happen for 100% certainty, but are instead predictions and reflections on the game market. Now that the disclaimer is out of the way let the reading begin!
The cost of gaming has been generally for a long while around $60 (USA standard) so will this price go down in the future? Everyone thinks that the price should go down, and it will.... ish. Think of games that are free to play, but have a cash shop system. This may happen to anyone playing http://www.penny-arcade.com/comic/2011/06/10
So in the end, games can end up costing more then a simple 60$, and can cost more by DLC (down loadable content). A very good example of this would be Magica. Magica itself costs $9.99 to buy. To get all the DLC, the customer must pay $40 to get all the DLC separately or in a bundle of $34.99. For cheap games, the DLC can make the price as evidently shown sky rocket! So to answer this in a full but ambiguous answer, it depends. Depends on the consumer's willpower to think, process, and not buy on a whim (so for most people it may end up being more).
$60 dollar games!
These games however even with the immense DLC have still reached under $60. So why are there still $60 games out there? The time it takes to produce the game, resources, and experience are what make games $60. Most blockbusters or triple A games are $60, as well as many titles for any consul. This is slowly but definitely changing, and the future for this question is a little too iffy for a full answer. Since big games are run by big studios that are run by publishers, the money may not be less for those big games. However, little games like Baby boo boo drip drop that has terrible game play or art, and limited hours will most likely within the next decade turn to digital purchases, and become cheaper then $60 for every consul game.
There is no need for a tittle, the picture says it all, so gotcha! Used games and turning them back in have been a huge thing in the past. Now with everything going digital, will used games become a major business again? Well why not? Okay, there is one reason why not, and that is everything is digital and established. So two in one, but the games being digital makes sales just another number, and what does it matter to buy a game back? The fact that this system has been established and was prosperous means that someone may make a business out of used games. That said, it has also been established to not buy back digital games so one brave entrepreneur must boldly buy and sell where no being has bought and sold before (used wise that is).
Digital Games!
As much as people dislike the idea, these shelves of games may one day disappear. But why arn't games cheaper if bought digitally? A question that isn't answered with "they are greedy bastards." Instead the issue goes back to establishment. Games are established to be the same price digitally or physically because people would then only buy the games online. People would lose money (okay maybe a little greed is in here) from shipping, and physically making the game plus games on shelves cost money to mass produce, digital copies are once again just another number. In order to not make everything online, and slowly bring about change companies are making the prices equal, but will the game prices change in the future for digital vs. physical. In the long run the prices should change but most likely will not. Instead games will be harder to find physically since less are needed to be produced, and games digitally would grant more profit so why make a ton of physical games?
This has been a slight deviation from the normal game review, but hopefully it answers some questions on gaming costs and was enjoyable, keep reading every two weeks!
From -wizo













































